Virtual Reality for Architects Ep. 5: Material Instances and Parameters | Preswerx

February 9, 2018


Preswerx is continuing our “Virtual Reality for Architects” video series, with Episode 5: Material Instances and Parameters in the Unreal Engine In this episode, Luis, our Immersive Experience Associate, covers material instances being used to change the appearance of a Material without incurring an expensive recompilation.


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